American Young Coder Academy – Indo

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1 PM – Python Game Development

December 18, 2021 @ 1:00 pm - 2:00 pm

Today

  • We went over the homework to add the turret sprite.
  • We created a MAP config inside the config.py file.
  • We made the MAP have the correct size, 28 columns and 20 rows so it can “cover” the entire screen.
  • As always, you can check out the code on my branch here.

Homework

  • Customize your map to make it interesting.  You could create a maze pattern or whatever you want.
  • Add a Bullet sprite using the “Bullet.png” filename. Get a bullet to appear on the screen by creating a Bullet sprite.  The bullet should move to the right, you can reference what we did in the Birdie game, it’s similar to the fireball.
  • When use presses the mouse button, shoot a bullet by creating a new bullet and adding it to the bullet group.
  • Make the bullet get created from the position of the tank.

Details

Date:
December 18, 2021
Time:
1:00 pm - 2:00 pm
Event Category:
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