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1 PM – Python Game Development
January 29, 2022 @ 1:00 pm - 2:00 pm
Today:
- We went over the homework to add the shield powerup.
- We fixed the turret to point directly at the mouse by referencing the center of the turret.
- We went over the technique to rotate the turret correctly bytes referencing the center of the turret.
Homework:
- Create a new sprite class “Shield” using the “Get_Shield_Player_1.png” image.
- Add a method handle_tank_shield_powerup_collision. When the player tank collides with the shield powerup, make the shield appear on the screen.
- When it appears, make the shield appear the same location as the player tank. Keep the location of the shield synced with the location of the player tank.