American Young Coder Academy – Indo

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4 PM – Python Game Development

August 6, 2022 @ 4:00 pm - 5:00 pm

Today:

  1. We went over the homework.
  2. We added animation to the birds.
  3. We added a delay to slow down the flapping of wings for the birds.
  4. Note: I pushed the code to this branch: https://gitlab.com/gsugiart/dragon_birdie/-/blob/SAT_4PM_Chester

Homework:

  1. Create a new sprite file “player.py” and sprite “Player” to represent the dragon-birdie player which the user will control.  This should appear on the screen using the “assets/player-1.png” image.  Make sure to resize so it appears about the same size as a bird.
  2. Add logic so the player will flap its wings.  You can use a similar technique we used for “bird.py”.  In this case there will be 4 different images “player-1.png” through “”player-4.png”.

Details

Date:
August 6, 2022
Time:
4:00 pm - 5:00 pm
Event Category:
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