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7 PM – Python Game Development
July 14, 2021 @ 7:00 pm - 8:00 pm
Today:
- We went over progress on the final projects.
- We reviewed how to commit changes with git/pycharm to gitlab.
- We added collision detection between the target and the balloons, when user clicks the mouse.
Yitong/Spencer:
- Make sure the frog can move around. Move the map when the frog moves, similar to flappy duck using WASD.
- Orient the the flip the map so the roads are going top to bottom. Also add more roads.
- Add the car sprite.
Anson/Aydan:
- Add a game over page.
- Add a way to switch to the game mode when one of the players health goes to zero. Display who won.
- Find some special effects and add them in when a player shoots and when a player gets hit by a bullet. Special effects here: https://drive.google.com/drive/u/1/folders/1ZA5hXAwhw98RbvalieyactKap_E4kM15