American Young Coder Academy – Indo

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9 AM – Android Game Development With Java

January 29, 2022 @ 9:00 am - 10:00 am

Today We Do
  1. We control the game sound (on or off) from the setting Sound switch. When we disable the sound, when the player launch the fireball, it will not make any sound.
  2. We created a new attribute in GameView.java called “score” to keep track of player score. Whenever the fireball hit the bird increase the score. And we display the score on the middle top of the screen.
Homework
  1. Right now whenever the fireball is launched, the fireball is kind of launch on the top of the red dragon. We want to change the code so the fireball is launched in the front of the dragon’s mouth.
  2. Similar to displaying the “Score”, we want to add a new text “High Score” on the top right corner of the screen. This is just a static text, next week we will put the actual player’s high score

Details

Date:
January 29, 2022
Time:
9:00 am - 10:00 am
Event Categories:
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