American Young Coder Academy – Indo

7 PM – Python Game Development – Gamas

Homework: Keanu: Find background song for your game in opengameart.org Add sound effects when Player jump, when player hit by dinosaur, when player hit the key and player hit the door. Christopher:Read More...

7 PM – Python Game Development – Gamas

Homework Keanu: In your personal project, change the credit page Add Logo Designer: Christopher Chen Change school to be ayclogic.com Change Advisor from Gamas to Gamas Chang. Christopher: In your personal project,Read More...

7 PM – Python Game Development – Gamas

Homework Keanu: In your team project: In GAME OVER page add PLAY and CREDIT buttons Christopher: In your team project: The Credit page texts were overlapping or cut off. Maybe lower theRead More...

4 PM – Python Game Development – Latisha

Homework Continue Flappy Bird project Inside main.py, inside game_in_session(), call check_player_fall_off_the_screen() method. Inside main.py, inside game_loop, add a condition that will handle GAME_OVER mode. And create game_over page like below. Including theRead More...

7 PM – Python Game Development – Gamas

Homework We want to make bug falls down when hit by target Load the assets/bugs/dizzy/frame-1.png and frame-2.png into self.dizzy_images Create self.bug_mode = FLYING_MODE . You have to define FLYING_MODE and DIZZY_MODE inRead More...

5:30 PM – Python Game Development – Gamas

Homework When the bug mode change to DIZZY mode, Stop the chirping sound. Create Landing page with PLAY and CREDIT buttons. Use assets/ballon_title.png for the landing page. Create CREDIT page.

3:00 PM – Python Game Development – Juan

Today We Did Set-up PyCharm, Gitlab account, and cloned the dragon-birdie repository. Started blitting images for PyGame to display. Homework Draw bird01_A.png If you have any questions, you can ask me atRead More...

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