5 PM – Python Game Development – Gamas
Today We Do We went over the project progress. We added PLAY and CREDIT buttons on the credit page. Homework Add background sound for your game. Use "Happy Baby.wav" file under "assets/audio/HappyRead More...
American Young Coder Academy – Indo
Today We Do We went over the project progress. We added PLAY and CREDIT buttons on the credit page. Homework Add background sound for your game. Use "Happy Baby.wav" file under "assets/audio/HappyRead More...
Today: We went over the homework to add the game over page. We added logic to reset the state of the game when clicking the play button. We added the game wonRead More...
Today We Do We reviewed final projects. We started Shoot Balloon project. Homework The final project is due on July 21. Please make progress on your final project every week according toRead More...
Today We Do We reviewed individual project. We continued with flappy bird Homework Continue on your individual project. Continue on Flappy Bird, create landing page like below
Today We Do We reviewed each individual game project. We continued with Shoot Balloon project. Homework Finish your game project, they are due next week 07/21
Today We Do We reviewed the finished version of the students' games Cow and Panda Attack Doodle Marathon We continued with Shoot Balloon game by adding target, by randomizing the color ofRead More...
Today We Did We continued with Shoot Balloon project. We drew the target lines. We added hitbox in both target and the balloon. We added collision detection on target and balloons. HomeworkRead More...
Gamas subs Today We Did We continued with Birdie Dragon project. We learned how to make the bird appear from both the left and right edges of the screen. We learned aboutRead More...
Today: We went over the homework. We added animation to the birds. We added a delay to slow down the flapping of wings for the birds. Note: I pushed the code toRead More...
Homework When user pop bad balloon, play the assets/explodify.wav Make the Explode sprite disappear after 2 seconds. Use timer inside Explode sprite and also the self.kill(). Similar to self.balloon_create_timer in main.py.