American Young Coder Academy – Indo

1 PM – Python Game Development

Today We went over the homework. We reviewed some trigonometry We rotated the turret so it faces the direction of the mouse. Homework Add a sprite class for the enemy tank usingRead More...

7 PM – Python Game Development

Today Went over the homework to fire the enemy bullet in the correct direction. We added logic so the player tank won't move or animate unless the user presses the move keys.Read More...

1 PM – Python Game Development

Today: We went over the homework to add the enemy tank and enemy turret We refactored the enemy tank and enemy turret to avoid code duplication, using inheritance. Homework: Add a spriteRead More...

1 PM – Python Game Development

Today: We went over the homework to add the shield powerup. We fixed the turret to point directly at the mouse by referencing the center of the turret. We went over theRead More...

7 PM – Python Game Development

Today: We went over the homework to add the tank explosion sprite. We delayed the shield power-up creation, and created it on random empty squares. Homework: Clone Tower of Defense and checkoutRead More...

1 PM – Python Game Development

Today: We went over the homework to add the shield on top of the tank. We corrected the rotation of the turret. Homework: Add a new attribute "self.degrees_rotated" to the shield, andRead More...

7 PM – Python Game Development

Today: We went over the homework to setup tower of defense. We created the enemy sprite and moved it accross the screen. We went over the technique to move the enemy alongRead More...

1 PM – Python Game Development

Today: We went over the homework to rotate the shield. We added animation to the exploding brick. We oriented the bullet so it's facing the correct direction using the angle passed byRead More...

7 PM – Python Game Development

Today: We went over the homework to add the target. We added directions and kept track of the current region and expected directions, so the enemy could walk down the path. Homework:Read More...

1 PM – Python Game Development

Today: We went over how to add the iron walls. We reviewed how we pointed the bullet in the correct direction. We moved the bullet in the direction the turret is facing.Read More...

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